Open Source Hardware Definition hits 1.0!
The Open Source Hardware Definition hit 1.0 this morning. Awesome! We’ve been behind Open Source Hardware since we started–all our kits are open source hardware. We sponsored the Open Source Hardware Summit in September, and we’re really believers in it.
Piggybacking on the news, however, I’d like to start a discussion.
In September, we launched our Video Game Shield kit. It’s an Arduino shield that allows you to use two Wii peripherals and draw in black and white on a television screen. It uses the open source TVOut library. A little bit later, nootropic designs released their Hackvision. The Hackvision is a handheld board that combines the guts of an Arduino with some RCA jacks. It uses the Arduino IDE for programming along with the TVOut library. It has some buttons built in and an expansion port for wiring in your own controllers.
So, because his system uses Arduino and TVOut libraries, it’s relatively easy to get his games to run on a Video Game Shield. You need to change some pin definitions, and maybe make a few more changes, but they’re extremely minor.
Due to the fact that most Video Game Shield games use both Wii connectors, it isn’t quite as easy to get our games to run on a Hackvision, but for single player Video Game Shield games, it’s just as easy to convert our games to run on the Hackvision.
We’ve talked with the Hackvision folks about putting their games on our site, but this situation raises a lot of questions.
All the Video Game Shield and Hackvision “official” games are open source, and we’re pretty sure we’d be legally ok modifying the Hackvision games and posting them on our website. We *haven’t*, and we don’t really have any plans to, but would it be alright if we did? Should we? If someone else did, should we link to them?
If the blog comments get to be overwhelming, we can move this over to the Wayne and Layne forum.